﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace HiSport.Core
{
    /// <summary>
    /// 支付状态
    /// </summary>
    public enum OrderPayStateEnum
    {
        /// <summary>
        /// 未支付
        /// </summary>
        [Description("未支付")]
        Unpaid = 0,

        
        /// <summary>
        /// 全部付款
        /// </summary>
        [Description("全部付款")]
        AllPayment = 1,

        /// <summary>
        /// 部分支付
        /// </summary>
        [Description("部分支付")]
        PartialPay = 2,

        /// <summary>
        /// 全部付款 待查询
        /// </summary>
        [Description("全部付款_待查询")]
        AllPaymentWait = 3,

        /// <summary>
        /// 部分支付 待查询
        /// </summary>
        [Description("部分支付_待查询")]
        PartialPayWait = 4,

    }
}
